Game Designer Job Description
Game Designer Duties & Responsibilities
To write an effective game designer job description, begin by listing detailed duties, responsibilities and expectations. We have included game designer job description templates that you can modify and use.
Sample responsibilities for this position include:
Game Designer Qualifications
Qualifications for a job description may include education, certification, and experience.
Education for Game Designer
Typically a job would require a certain level of education.
Employers hiring for the game designer job most commonly would prefer for their future employee to have a relevant degree such as Bachelor's and Collage Degree in Game Design, Design, Computer Science, Economics, Mathematics, Technical, Statistics, Education, Adult Education, Game Development
Skills for Game Designer
Desired skills for game designer include:
Desired experience for game designer includes:
Game Designer Examples
Game Designer Job Description
- Develop and lead the creation of innovative and engaging game mechanics through iterative prototyping while maintaining our high standard of quality
- Provide an in-depth analytics and insights about one or several games
- Generating new ideas and proposals for mobile social games
- Deliver the game vision as set by the Lead Designer and Product Owner
- Manage and maintain all design aspects of a game-as-service through entire project life cycle
- Coordinate with Product Manager to balance game resources and economy within the core, social meta-game and monetization model
- Communicate game design clearly and concisely with team and throughout worldwide studio
- Provide and receive critique in a constructive manner with suggestions and solutions for improvement
- Iterate designs based on internal/external play tests, game metrics, team input, and community feedback
- Own the conception, writing and execution of guided game play such as missions and quests, informing decisions on level design, character design and rewards
- Art Skills a plus
- Deep knowledge of rules and mechanics of gameplay
- In depth knowledge of the basic rules of Game Design (learning curve, difficulty and rhythm curve)
- Knowledge of 3DS Max will be advantageous
- Iterate designs to create a great gameplay experience
- Ability to both conceptualize, analyze and implement game ideas using various tools and technology
Game Designer Job Description
- Design major player-facing features that will touch the content pipeline, including the system, tuning, UI and other major components
- Own, analyze and modify the long term release roadmap for all initial and expansion content
- Execute on content designs via scripting
- Partner with the Art Director to make everything visual in the game as cool as it can be
- Recommend rewards and monetization game features to create an economic system to fulfill player needs
- Contribute to game features/systems design that compel and re-engage players
- Manage the economy and pricing of virtual goods
- Use internal development tools to tune and balance the game, progression & economy
- Assist in creation of development documentation such game manuals, guides and focus test feedback
- Evolve tuning based on regular play testing and audience feedback
- Proactively find problems with the gameplay and come up with solutions
- Knowledge of image editing (mocking up) tools is a plus
- Excellent knowledge of game edition’s tools is a plus
- The ability to incorporate data and metrics into your designs while understanding the limits of data-driven design and notgiving up your design instincts
- A minimum of 5 years’ game design experience including experience on a shipped product
- A minimum of 3 years’ game design experience
Game Designer Job Description
- Create content for both existing and new games, including writing (narrative/dialogue design) and basic scripting (level/quest/reward design)
- Use internal development tools to prototype, build, and polish scripted missions and gameplay elements
- Balance and tune gameplay based on focus testing, metrics, and any other feedback
- Work in partnership with other designers to build out the core game mode
- Assist in creation and maintenance of design documentation
- Be a point of knowledge for the rest of the team, and where applicable, work with them to drive features to completion
- Participate actively to the production of prototypes in order to adjust and validate systems prior to starting production
- Define the skills of the player used with the game systems any related obstacles
- Describe typical game situations (skills vs
- Define the information needed by the player to make interesting choices and adapted to his/her situation in the game, interface or menus
- Strong creative skills with the enthusiasm to craft fun and engaging game experiences
- A positive attitude and is able to take direction, and collaborate, in a team environment
- Creative thinker who enjoys finding fun solutions to design challenges
- Expert understanding of gameplay mechanics and systems, in particular crafting
- Game design credits on at least 4 published brands or titles
- Knowledge of and enthusiasm for mobile gaming
Game Designer Job Description
- Develop new game IP with the potential of creating the newest EA franchise
- Design the meta-game & associated game economy systems with a focus on fun, addictiveness, depth & clarity
- Design, test & tweak player progression & rewards systems with a major focus on character customization
- Participate in data analysis and number crunching to develop balanced features
- Coordinate and analyze the efficiency of game events and game features
- Regularly check and tweak economy features to realize profitability goals
- Elaborate theories to increase ROI and use A/B testing to confirm them
- Produce Game Economy & Gameplay reports on a weekly / monthly basis
- Create specific reports about new game content profitability
- Develop a strong understanding of our target audience
- Interest in new monetization and business models as they relate to game design
- Excellent creative, analytical and organizational skills with proven ability to write, communicate and maintain detailed design documentation throughout project life cycle
- Familiarity with Flash, Perforce, Unity, Photoshop and other tools a plus
- Comfortable public speaker
- Wit, humor and broad knowledge of current events, pop culture and what’s “in” are essential
- Must have done Creative writing for a shipped title
Game Designer Job Description
- Standardize, document and communicate the game systems to the team
- Provide creative input and feedback for design features
- Helps identify and find creative solutions within the design team in the areas of game play mechanics, game content, supporting systems, processes, and workflow
- Participate in the review of work products for correctness, adherence to the design concept and to user standards, and progress in accordance with schedules
- Plan, document, fully design, and implement a F2P game economy
- Analyze data from a Live product, and tune/adjust game economy parameters in order to affect Live metrics
- Work closely with the PM team to review and design monetization-based analytics
- Provide new feature recommendations that improve monetization and retention
- Monitor and assist PM team with post-launch tournaments and events
- Understand the intentions of the creative director for the player so as to design systems that are in keeping with the vision
- Scripting and technical knowledge a must
- Candidates must have at least 2 years of experience in similar role, and at least one year on a free-to-play title
- Having worked on the live team of another game in a similar capacity a plus
- Bachelor's degree in Economics, Business Management, Statistics or related field
- 2+ years’ experience on social/MMO/F2P games
- Skillful at complex Excel spreadsheets